Adobe Flash CS5 will compile native iPhone and touch games

Aplication-For-iPhoneAdobe Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript These applications can be delivered to iPhone and iPod touch users through the Apple AppStore.

A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year. Sign up to be notified when the beta starts.

Watch a demonstration of applications from the Apple App Store built using Flash technology:


Example Applications

At MAX 2009, Adobe showed a number of applications and games for iPhone that have been built using a prerelease version of Flash Professional CS5. These applications are available now for you to download from the Apple App Store:

Chroma Circuit

chromacircuit

Trading Stuff

trading

Fickleblox

fickleblox

Just Letters

justletters

South Park

southpark

That Roach Game

roach

Red Hood

redhood

Frequently Asked Questions

When will Adobe Flash Platform tooling support building applications for iPhone?
A public beta of Flash Professional CS5 including support for building applications for iPhone is planned for later this year. Sign up to be notified when the beta is available.
How does the Flash Platform tooling update help developers?
The tooling update allows developers to use Flash technologies to develop content for iPhone and iPod touch, devices that were previously closed to them. Developers can write new code or reuse existing web content to build applications for iPhone. Because the source code and assets are reusable across the Flash Platform runtimes,—Adobe AIR and Flash Player—it also gives developers a way to more easily target other mobile and desktop environments.
How is this different from Adobe Flash Player 10 coming to iPhone? Will iPhone users be able to view web content built with Flash technology in the iPhone browser?
The new support for iPhone applications in the Flash Platform tooling will not allow iPhone users to browse web content built with Flash technology on iPhone, but it may allow developers to repackage existing web content as applications for iPhone if they choose to do so.

Flash Player uses a just-in-time compiler and virtual machine within a browser plug-in to play back content on websites. Those technologies are not allowed on the iPhone at this time, so a Flash Player for iPhone is not being made available today.

Flash Professional CS5 will enable developers to build applications for iPhone that are installed as native applications. Users will be able to access the apps after downloading them from Apple’s App Store and installing them on iPhone or iPod touch

Can applications for iPhone built with Flash Platform tooling be delivered through Apple’s App Store?
Yes. Developers can deliver applications built with Flash Platform tooling just like any other iPhone application. This will require the developer to be a member of the iPhone Developer Program and follow the program guidelines.
Do developers need to participate in Apple’s iPhone Developer Program in order to develop or deploy applications for iPhone using the Flash Platform tools?
Yes. A developer certificate from Apple is required in order to test and deploy applications to iPhone. Apple provides information on its developer programs at http://developer.apple.com/iphone/.
Are applications for iPhone built with Flash Platform tools interpreted at runtime?
No. iPhone applications built with Flash Platform tools are compiled into standard, native iPhone executables, just like any other iPhone application.
Can applications load SWF files or other code at runtime, such as a module from a website?
No. iPhone applications built with Flash Platform tools are compiled into standard, native iPhone executable packages and there is no runtime interpreter that could be used to run ActionScript bytecode within the application.
Which version of the iPhone SDK/operating system is supported by the applications?
Applications can be built targeting iPhone OS 3.0 and later.
Will applications built with Flash Platform tools work on iPod touch? iPhone 1.0? iPhone 3G? iPhone 3GS?
Applications should work on all iPhone and iPod touch devices. However, as the hardware specifications of the devices are widely divergent, content performance may vary between devices and device generations.




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5 Responses to “Adobe Flash CS5 will compile native iPhone and touch games”

  1. romen says:

    How Can I Download Flash CS5 Free

    Current score: 0
  2. Oliver says:

    is it possible to download “Adobe Flash CS5″? I have looked many places for it but could’t find it in some places on the web :(

    Current score: 0
  3. Fiachra says:

    Steve Job’s revolutionary computer will eventually blow up after the over-hype launch during it’s launch. The A4 chip and Mac’s potential to fix some problems will begin to make the iPad a huge product in years to come.

    Current score: 0
  4. As with any other iPhone function requiring data entry, tapping on Safari’s address bar summons an on-screen keyboard. If you rotate the iPhone horizontally before tapping on the address bar, the Safari window will switch to horizontal mode. Then, when you tap on the address bar, the on-screen keyboard will also appear horizontally. More important, it will also be much larger than the standard, vertical keyboard, making data entry a little easier. Unfortunately, Safari is currently the only iPhone application in which this horizontal keyboard appears. If you want to use the keyboard in its standard vertical orientation, summon it before rotating your iPhone.

    Current score: 0
  5. @Friend – You are able to uncover the iphone directly from most program providers now. It was just while the apple iphone had been available solely in order to certain networks they would not permit this, now these people dont appear to mind.

    Current score: 0

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